![]() ![]() If you can't get the lead in the lane much, then look to roam. Play to get leads, you want to be aggressive. ![]() Nautilus has a lot of lane presence because of his pick potential so make sure you are always a threat in lane and not being passive in situations when you shouldn't be. You can also try to look for good picks at level 1 due to the cc lock up you have just with your passive and hook combined, but ideally level 2 is where you try to get the picks. Once any mistake is noticed, then you want to punish it and take over that lane. Sometimes the lane phase is not the best so you will have to play it a bit more passive and wait till the enemy makes a mistake. Remember to not force level 2 too fast otherwise the wave will be too close to their tower and they are allowed to play safely. Try to prioritize getting the push in lane first to reach level 2 before the enemy bot which can get you a very strong lane prio. Nautilus has a very strong level 2 power spike which almost always guarantees a kill or a lot of summoner spells will be used. Good invades can lead to strong starts which can help you snowball and close out your games faster. This deals 125 / 175 / 225 (+40% of ability power) magic damage to enemies it passes through and 150 / 275 / 400 (+80% of ability power) magic damage to its target, knocking each enemy hit into the air for 1 second before stunning them for 1 / 1.5 / 2 seconds.Īt the start of the game, make sure to know if your team has enough damage to be able to invade the enemy jungle, but also make sure to check that the enemies don't have a better level 1 comp. Nautilus fires a shockwave that chases an enemy champion. Riptide deals 150% damage against monsters.Įnemies hit by subsequent waves beyond the first are dealt 50% damage. Nautilus creates 3 waves of explosions that radiate from him to the surrounding area over 0.561 seconds, each dealing 55 / 85 / 115 / 145 / 175 (+30% of ability power) magic damage to all enemies within and slowing them by 30 / 35 / 40 / 45 / 50% that decays over 1.5 seconds. The effect deals 30 / 40 / 50 / 60 / 70 (+40% of ability power) magic damage over 2 seconds. ![]() While the shield persists, Nautilus' basic attacks apply a damage over time effect to all units around his target. Nautilus surrounds himself with dark energies shielding himself from the next 45 / 55 / 65 / 75 / 85 + (9/10/11/12/13% of his maximum health) damage for up to 6 seconds. If he hits terrain, he'll drag himself to the terrain and, refunding half the cooldown and mana cost. If he hits an enemy, he'll drag himself to his target and his target to him dealing 70 / 115 / 160 / 205 / 250 (+90% of ability power). This effect cannot trigger on the same target more than once every 6 seconds. Nautilus' basic attacks deal an additional 2 + (6 × level) physical damage and immobilize his target for 0.75 / 1 / 1.25 / 1.5 seconds. I also do coaching! If you are interested, make sure to check it out by the stream and ask any questions you might have! I try to stream daily, and it always is content as I am climbing the ranks while being on 300 ping! I hope you find this helpful and if you have any more questions, feel free to ask in comments or come watch me stream and ask there and I will try my best to answer all questions. He is one engage support everyone should know how to play. I have also been rank 9 Nautilus during season 11 in NA and have finally decided to make a guide to help others climb the ladder as well with this very easy to play champion because of his simple kit. I've been able to climb to masters consistently now due to having better macro knowledge and match ups understanding. I have also been a Nautilus main for a year or two and have a very good understanding of his potential. I've been masters for 2 seasons in a row now while playing at 300 ping on NA servers (due to being in India for the time being). (Guide is updated for 13.10 item changes and will be updated in future as well) ![]()
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